Defeating Fast Decks In Tower Rush

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There is a distinct, panic-inducing feeling that occurs when you realize your opponent is playing a hyper-fast Cycle or Bridge Spam deck.


Fast decks prey entirely on players who panic, over-defend, and leak elixir.

Breaking Their Momentum

If you use a Cannon to defend their Hog Rider, they will play four 1-elixir cards to cycle back to a second Hog Rider before your Cannon is back in your hand.


These buildings not only stop the immediate threat but usually survive the encounter, remaining on the board as a massive physical barrier against their next rapid attack.

Bridge Spam players will often drop a unit in the left lane, wait for your response, and instantly drop a unit in the right lane.A perfectly placed Skeleton Army will instantly melt a charging Battle Ram before it hits the tower.They have no heavy defenses to stop a massive push.
The Inevitable Crush

You will take chip damage, you will be constantly reacting, and you will feel like you are losing the entire time.


The exact millisecond the clock hits 'Double Elixir', the power dynamic flips completely in your favor.

Enemy StrategyThe GoalYour Hard CounterHog / Balloon Cycle (2.6 Cost)Out-rotates your defensive building, allowing the attacker a free, clear path to the towerUse Tornado to pull the attacker to your King Tower early; King Tower activation ruins their math entirelyBridge Spam (P.E.K. When you have almost any questions relating to where by along with how to employ tower rush, you'll be able to contact us on our own web-page. K.A / Ram)Punishes you the exact second you spend 5+ elixir in the back by rushing the opposite lanePlay hyper-defensively in the middle; never play expensive cards in the back during single elixir
The Calm Before the Storm

Fast decks rely heavily on causing panic and capitalizing on the clumsy, expensive mistakes that follow.


Patience always defeats panic.