The Rock-Paper-Scissors Strategy In Tower Rush

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The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.


Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.

Swarm, Splash, Single-Target

However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.


Every time you place a card on the battlefield, you must ask yourself: "Which part of the triangle am I playing, and what does the opponent have to counter it?"

The triangle dictates your offensive timing.Always consider the Z-axis.Sometimes, playing into a counter is necessary to fix your hand.
Exploiting the Rules

Bait decks are designed entirely around overloading one specific side of the triangle to exhaust the opponent's counters.


You send your first swarm to force them to use their spell; the second they do, you unleash your primary swarm attack safely.

Troop TypeThe TargetWeaknessesMultiple Small UnitsHigh DPS single-target tanks, Princes, P.E.K. If you have any questions with regards to exactly where and how to use tower rush, you can get in touch with us at our internet site. K.AsWizards, Valkyries, Bomb Towers, The LogThe SweepersSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
The Balancing Act

Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Master the triangle, and the trophies will follow naturally.