Understanding Aggro Management In Tower Rush Scenarios

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This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.


This article will dissect the mathematics of sightlines, retargeting, and unit hitboxes to help you manipulate the AI flawlessly.

Vision and Targeting

Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.


Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.

Count the squares to ensure perfect placement.If a unit is already locked onto a tower, it will ignore closer targets.Flying units often have different pathing rules.
Advanced Aggro Tricks

You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.


For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.

Unit CategoryTargeting StyleTower HuntersCompletely ignore all enemy troops, making them incredibly easy to kite across the entire map with cheap structuresBanditsOften have dash abilities that lock onto targets from far away; must be intercepted before the dash animation begins
Mastering the Grid

Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.


Control the aggro, control the arena.


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