Tracking Elixir In Tower Rush
If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.
This article will break down exactly why counting elixir is mandatory and how you can train your brain to do it automatically.
The Elixir Advantage
If you launch a massive 8-elixir push while the opponent is sitting at 10 elixir, they will easily defend it using perfect counters, often resulting in a negative trade for you.
You create an advantage by making positive defensive trades (e.g., using a 3-elixir Arrows to kill a 5-elixir Minion Horde).
Counting elixir tells you if they can afford their heavy spell.If they are at zero, they cannot immediately punish your 6-elixir Elixir Collector investment.If you know they have zero elixir, you don't need to spend 4 elixir to defend a dying 1-elixir skeleton.
Mental Arithmetic Under Pressure
Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).
When they drop a heavy card, like a P.E.K. If you cherished this write-up and you would like to receive much more data regarding tower rush kindly go to our own website. K.A (7 elixir), tell yourself "They are now Low Elixir."
Resource LevelYour Required ActionYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack
Mastering the Economy
The elixir bar is the true, invisible scoreboard that dictates who is actually in control of the match.
When you perfectly predict an opponent's inability to defend your push based purely on your mental calculation, you will feel invincible.