Drafting And Deck Building In Tower Rush

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While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.


Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.

Drafting Priorities

The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.


If you give your opponent the heavy spell and keep a useless support unit, they will easily dismantle your defenses from afar.

Don't get caught defenseless.It provides a solid defensive anchor regardless of what else you pick.Guaranteed damage is invaluable.
Drafting for the Enemy

Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.

Card PairingThe KeepThe GiftHog Rider vs. Should you have virtually any inquiries relating to in which along with tips on how to employ tower rush, you possibly can e mail us in our web-page. Barbarian HutIt is a reliable, cheap win conditionIt is incredibly expensive and easy to defend againstSpell vs SwarmYou now have the perfect counter to the swarm you just gave themGive the Skeleton Army
Adaptability in the Arena

Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.


Choose wisely, and outsmart them before the match even begins.