Why You Should Play Friendly Battles In Tower Rush
They treat every single match as a high-stakes duel, resulting in massive ladder anxiety and a fear of experimenting with new strategies.
You can lose fifty times in a row without dropping a single trophy or damaging your account's progression in any way.
The Ultimate Laboratory for New Decks
The primary use of Friendly Battles is to test brand new, unproven deck concepts before risking them on the competitive ladder.
Furthermore, Friendly Battles automatically scale all cards to 'Tournament Standard' levels.
Get your fingers loose and your brain focused without risking trophies."Hey, can someone play Log Bait against me?"Intentionally try risky placements just to see if they actually work.
Drilling Micro-Interactions
Beyond macro-level deck testing, Friendly Battles are the only place you can safely 'drill' incredibly specific micro-interactions.
In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.
Where You PlayMental StateWhat You Care AboutRanked LadderHigh stress, anxiety, fear of losing progressWinning at all costs, using only proven, comfortable strategiesFriendly BattlesZero stress, relaxed, experimental, funLearning, making mistakes intentionally, pushing the mechanical limits of the game
The Social Benefit
You are not just improving your own skills; you are raising the competitive floor of your entire team.
Throw down a friendly challenge in the clan chat, try something completely crazy, and enjoy the game for what it is.
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